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Core Areas of Study

Technology and Capability: Study Australian Defence Force capabilities. Resources cover the capability life cycle and project management including their relationship to future operational concepts. Topics include emerging technologies and their relevance to future joint warfare.
10min

The Future is here! 5th Generation Air Force

The F-35 heralds a revolution in how the ADF will fight, as units learn to integrate with 5th Generation technologies and operate as a network, leveraging stealth and information fusion. This article explores the ‘night versus day’ change, which opens the door for related opportunities including man-machine teaming and the ‘loyal wingman’ concept.

8 min

Reforming Culture: Preparing Defence for AI

Every day, artificial intelligence (AI) becomes more accessible, scalable and affordable. Disruption is not only possible, it is an inevitable - and leaders must start preparing for it now. However, the Australian Defence Forces’ (ADF) organisational culture is poorly equipped for - if not entirely opposed to - the fast and complete adoption of AI-enabled warfare. This paper explores the changes that Defence will need to make in order to prepare for artificial intelligence.

10m

Is AI Really a Threat to Humanity?

This article comments on the impact of Cognitive Bias, found in AI systems, on our future. It provides the examples of the biased systems and asks the fundamental questions on our strategy going forward. The article is suitable for all the levels of JMPE continuum, and will be of interest to those particularly interested in Cognitive computing or Artificial Intelligence.

15m

Catalogue of Technology, Knowledge and Concepts by Best-Selling Author Ray Kurzweil

Kurzweil Network is a small format digest — featuring hand-picked, specially curated stories and resources. This website is also home to the permanent collection of writings and commentary by Ray Kurzweil. It follows progress in the science and technology landscape, with topics including biology, nanotech, materials science, electronics, computation, artificial intelligence, robotics, web, pattern recognition, virtual reality, and prosthetics + body augmentation.

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